
今回の目玉企画(めだまきかく)、Crush Gear Turboの古里尚丈(ふるさとなおたけ)プロデューサーのお話第2弾です。 |
Our main attraction this time around is Part 2 of our talk with producer Naotake Furusato. In SIDE-B, we’ll give you all the info on Furusato’s favorite scenes and Gears, plus behind-the-scenes stories and more! |
古里プロデューサーにとってのクラッシュギアTURBO 【お気に入りエピソード・シーンなど】 第7話のサルに負けるコウヤです。
あと、少し面白い見方としては……。 |
Producer Furusato’s Own Take on CGT “You favorite episodes and scenes...” Episode 7 when Kouya loses to the monkey. It was really fun seeing Kouya become so arrogant and childish after continually winning with barely any effort. I liked that. He gave into pride and conceit, but afterwards redeemed himself… Watching that was very interesting. And then to top it off he lost a Gear Fight to a monkey! (laughs) Kouya might not be the most alert kid in the world, but that’s precisely what makes him so lovable. He keeps getting knocked down over and over again, but he always just brushes it off and gets back up. Seeing Kouya mature in that way is really heartwarming.
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【ギアについては?】 メインギアについては、すべて気に入ってます。 特にメインギアのデザインを作るに当たっては、「かっこいい」というイメージをよりデザインとリンクさせることを前提に考えました。 |
“Your favorite Gear...” When it comes to the main Gears, I like every one of them. There are also many unique guest Gears, and they’re interesting too. In coming up with the design for the main Gears especially, we considered the premise for the design and linking rather than trying to think up a “cool” image. Those cool images of animals, vehicles, dinosaurs, and other legendary creatures are projected onto the Gears by the children. We chose things like eagles, phoenixes, tigers, armor, and helmets , which everyone can recognize and naturally think is very cool. I think that coolness is something that comes directly out of the design.
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